AI Insights · Timothy · March 2024
Top Down Games on iOS in Poland: Q1 2024 Performance
In Q1 2024, the top five top-down games on iOS in Poland showcased varied trends in downloads, revenue, and active users, with notable performances from titles like Brawl Stars and Whiteout Survival.
In Q1 2024, the top five top-down games on iOS in Poland exhibited diverse trends in downloads, revenue, and active users. Here's a closer look at their performance:
Brawl Stars from Supercell demonstrated strong performance over the quarter. Weekly revenue peaked at approximately $174K in the final week of March, with notable increases in the weeks of January 29 and March 11, reaching around $136K and $141K, respectively. The game also saw an upward trend in weekly downloads, peaking at 39.4K in the last week of March. Active users rose steadily, from 293K at the start of January to 417K by the end of March.
Whiteout Survival by Century Games Pte. Ltd. experienced consistent weekly revenue, generally hovering around $40K, with a peak of $52.9K in early February. However, weekly downloads displayed a downward trend, starting at 9.6K in the first week of January and ending at 3.7K in the last week of March. Active user numbers also saw a gradual decline from 23K to 15K over the quarter.
Match Masters - PvP Match 3 from Candivore LTD had a varied performance. Weekly revenue showed a steady increase, peaking at $37.4K in mid-March. Weekly downloads fluctuated, with a high of 6.5K in mid-February and a low of 2.7K in mid-March. Active users decreased from 14.8K at the start of January to 10.9K by the end of March.
MONOPOLY GO! by Scopely, Inc. saw a stable revenue trend, averaging around $20K to $24K per week, with a peak of $24.5K in early March. Weekly downloads decreased from 16.4K in early January to 4.6K by the end of March. Active users also saw a decline, from 57K at the beginning of the quarter to 47K in the final week of March.
Travel Town - Merge Adventure from Magmatic Games Ltd maintained a consistent revenue stream, peaking at $24K in mid-February and mid-March. Weekly downloads remained relatively stable, ranging between 3.7K and 6K throughout the quarter. Active users increased from 11.4K in early January to 16.2K by the end of March.
These insights are derived from Sensor Tower data, providing a comprehensive overview of app performance. For more detailed analysis and insights, visit Sensor Tower.